So the game, as it stands (all this is flexible at this stage) has two characters: Chick and Stu. Yep, we are a witty lot! As a duo they each possess opposing personalities. Chick is the intelligent motherly chicken, and Stu is the poor fool attached to the 'bandwagon' (he's slightly on the dim side too).
The current theory is that Chick and Stu met whilst Stu was escaping from an experimental lab facility (The introductory level). Stu remains shackled to the cart or wagon for some reason and Chick ends up helping him, much to her reluctance.
This sets two sorts of sections for the game
- Stu based: Track based balance level
- Chick based: Exploratory puzzle based level
Each level will therefore make use of the controls in different ways.
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